How It Works...

        First, you PhotoRead the game.  This brings the game into your mind, and allows the subconscious to process it.  Then, without doing any conscious activation or reading of the material, you call up the game while in a lucid dream.

        Here's a sample of what we call a 'choice point.'  The player might go through an automated cutscene when he dreams this of the character 'Fredle' doing these things, and then, according to what he chooses in the dream--->the already written game events will start up in the dream.  This is similiar to some children's books, where YOU are the main character, and depending on your choices, you had to turn to a specific page to see what became of your choice.  This works in mostly the same way, except you're dreaming it, and your mind is projecting the vividly described world in front of, and all around you.
        Then, during things like battles, according to the game's written presets - you'll be given certain abilities, and, based on what you may have aqquired earlier in the game, will be able to use them versus other characters.   Now, of course, you'll always be able to take complete control, and say, "Screw the rules!  This game is going to go my way!"
         But if you do that, that's no fun!   Each character that you fight will be written about extensively, telling your brain to 'call up' this information about this character when he is encountered.  This causes difficulty, his weapons, his abilities, etc. all to be completely accurate according to the game document when you play him/her in that part of the game during your lucid dream session. 

        Stay tuned to this website for more news about our first upcoming game!